[{"data":1,"prerenderedAt":6},["ShallowReactive",2],{"extra:mechanics:setlevel":3},{"html":4,"title":-1,"frontmatter":5},"\u003Ch2>Action Attribute\u003C\u002Fh2>\n\u003Cp>Available actions are\u003C\u002Fp>\n\u003Cul>\n\u003Cli>\u003Ccode>SET\u003C\u002Fcode>\u003C\u002Fli>\n\u003Cli>\u003Ccode>ADD\u003C\u002Fcode>\u003C\u002Fli>\n\u003Cli>\u003Ccode>SUBTRACT\u003C\u002Fcode>\u003C\u002Fli>\n\u003Cli>\u003Ccode>MULTIPLY\u003C\u002Fcode>\u003C\u002Fli>\n\u003Cli>\u003Ccode>DIVIDE\u003C\u002Fcode>\u003C\u002Fli>\n\u003C\u002Ful>\n\u003Ch2>Examples\u003C\u002Fh2>\n\u003Cp>This will set the mob level to 3 when it spawns\u003C\u002Fp>\n\u003Cpre class=\"language-yaml\">\u003Ccode class=\"language-yaml\">    \u003Cspan class=\"yaml-plain\">-\u003C\u002Fspan> \u003Ca class=\"mythic-ref\" data-mythic-ref=\"m:setlevel\">setlevel\u003C\u002Fa>\u003Cspan class=\"yaml-punc\">{\u003C\u002Fspan>\u003Cspan class=\"yaml-plain\">a\u003C\u002Fspan>=\u003Cspan class=\"yaml-plain\">set\u003C\u002Fspan>;\u003Cspan class=\"yaml-plain\">l\u003C\u002Fspan>=\u003Cspan class=\"yaml-number\">3\u003C\u002Fspan>\u003Cspan class=\"yaml-punc\">}\u003C\u002Fspan> @\u003Ca class=\"mythic-ref\" data-mythic-ref=\"t:self\">self\u003C\u002Fa> ~\u003Ca class=\"mythic-ref\" data-mythic-ref=\"tr:onSpawn\">onSpawn\u003C\u002Fa>\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>This will increase the mob level by 1 each time it kills a player\u003C\u002Fp>\n\u003Cpre class=\"language-yaml\">\u003Ccode class=\"language-yaml\">    \u003Cspan class=\"yaml-plain\">-\u003C\u002Fspan> \u003Ca class=\"mythic-ref\" data-mythic-ref=\"m:setlevel\">setlevel\u003C\u002Fa>\u003Cspan class=\"yaml-punc\">{\u003C\u002Fspan>\u003Cspan class=\"yaml-plain\">a\u003C\u002Fspan>=\u003Cspan class=\"yaml-plain\">add\u003C\u002Fspan>;\u003Cspan class=\"yaml-plain\">l\u003C\u002Fspan>=\u003Cspan class=\"yaml-number\">1\u003C\u002Fspan>\u003Cspan class=\"yaml-punc\">}\u003C\u002Fspan> ~\u003Ca class=\"mythic-ref\" data-mythic-ref=\"tr:onKillPlayer\">onKillPlayer\u003C\u002Fa>\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cp>This will set the level of the mob to a random value between 1 and 5 when it spawns, plus the score of the \u003Ccode>__GLOBAL__\u003C\u002Fcode> fake player from the “testlevel” scoreboard.\u003C\u002Fp>\n\u003Cpre class=\"language-yaml\">\u003Ccode class=\"language-yaml\">    \u003Cspan class=\"yaml-plain\">-\u003C\u002Fspan> \u003Ca class=\"mythic-ref\" data-mythic-ref=\"m:setlevel\">setlevel\u003C\u002Fa>\u003Cspan class=\"yaml-punc\">{\u003C\u002Fspan>\u003Cspan class=\"yaml-plain\">a\u003C\u002Fspan>=\u003Cspan class=\"yaml-plain\">set\u003C\u002Fspan>;\u003Cspan class=\"yaml-plain\">l\u003C\u002Fspan>=\u003Cspan class=\"yaml-string\">&quot;&lt;random.1to5&gt; + &lt;global.score.testlevel&gt;&quot;\u003C\u002Fspan>\u003Cspan class=\"yaml-punc\">}\u003C\u002Fspan> @\u003Ca class=\"mythic-ref\" data-mythic-ref=\"t:self\">self\u003C\u002Fa> ~\u003Ca class=\"mythic-ref\" data-mythic-ref=\"tr:onSpawn\">onSpawn\u003C\u002Fa>\n\u003C\u002Fcode>\u003C\u002Fpre>\n\u003Cblockquote>\n\u003Cp>The usage of \u003Ca href=\"\u002FSkills\u002FPlaceholders\">Placeholders\u003C\u002Fa> and \u003Ca href=\"\u002FSkills\u002FMath\">Math Operations\u003C\u002Fa> inside of a non-string attribute is \u003Ca href=\"Premium-Features\">\u003Cstrong>Premium Only\u003C\u002Fstrong>\u003C\u002Fa>\u003C\u002Fp>\n\u003C\u002Fblockquote>\n",{},1779402753329]